Find the Path

Duration: 1 turn/level (indoors) or 1 hour/level (outdoors)
Range: Caster   This spell reveals the most efficient, safest, and practical route to a specific destination.  
  • Hazards: The spell warns the caster of traps, snares, and magical barriers along the selected path, though it does not grant the ability to overcome them.
Related Discipline
Divine
Related School
Cleric
Level
6

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